![]() ![]() ![]() ![]() I took Dani through the game’s first four or five hours, ending my playtime with Ryan. Ryan’s story begins like the rest of the survivors, but I actually began playing as him later in his story during my Dead Island 2 cover story trip. Now that we know how Ryan's story begins in Dead Island 2, let's talk about why this character thrives in Hell-A. At this point, I took control of my chosen survivor, Ryan, and the game introduced me to its combat and primary antagonists: zombies! It doesn't take long for Ryan to be bit, though, and that's where Dead Island 2's narrative begins: you're infected, but you're not turning, and you need to get this information and your blood to someone who can help. Protocol results in the military shooting this plane down – can't have any infected leaving the city, after all – and it crash lands into Hell-A. Unfortunately for them, though, it turns out someone on board is infected. You meet each survivor on one of the last planes leaving LA. This is where the island aspect of the game's namesake comes into play, according to the studio nobody goes in, nobody goes out. The military has cordoned off the city, leading to the decision to quarantine what remains of LA so the infection can run its course. The evacuation has been "surprisingly efficient," Dead Island 2 narrative designer Khan tells me. It's set roughly a decade after the events of the first Dead Island, and while logic points to Dead Island 2's zombie outbreak virus being the same as the one from Banoi, that isn't necessarily confirmed. Mind you, Hell-A is still beautiful and thriving, but only to the select few who have chosen to remain behind, like Ryan.ĭead Island 2 begins in the last days of a massive evacuation effort to get non-infected out of LA. As you might already know, Los Angeles has gone to hell, and both Dani and Ryan in-game and the team at Dambuster Studios lovingly refer to the once beautiful and thriving city as Hell-A. ![]()
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